![]() * Support of vehicles with articulated axis in combination with trailer or trailer low attacher * Left control + Tab: Jump to next hired worker ![]() * Left control + H: Open the head up display * Left shift + H: Open the settings dialog Here are the most important input bindings: I have the two mods together with AIVehicleExtension in my mods folder. The mod FollowMe is great for simple following tasks. If you want to follow a certain path on the field then I recommend using CoursePlay. On beautiful rectangular fields with lots of free space around you can better use the normal hired worker. Instead, this mod looks, starting from the current position, for the border between untouched and already worked area is. But apart from this, the alternative hired worker has only a little idea of where it is on the field. ![]() When starting this alternative helper it briefly scans the field at the current vehicle position. ![]() Only exception are vehicles with articulated axis. This mod automatically inserts itself into all vehicles if they already support the normal hired worker. It has some additional features like a circular mode and headland support. * Better edge detection for tools at 3-point hitch in the backĪIVehicleExtension contains an alternative hired worker that can work on fields with irregular edges.
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